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Technical Artist - Spine & Figma
at Massive Studios · Remote
Tech
Remote
Est. Salary
Competitive
Location
Remote
Seniority
Mid-Level
Company Size
71
Company Pulse
LinkedIn
9.4K
followers
Team Size
71
employees
Headquarters
Melbourne, AU
AI SUMMARY
Role Overview
This role involves creating and maintaining 2D and 3D assets for the company's game and interactive projects, with a focus on Spine animation and Figma design work.
About Massive Studios
Massive Studios is a digital agency based in Melbourne, Australia with 72 employees.
Estimated Benefits
- Competitive salary
- Remote work options
- Health insurance
- Retirement contributions
Benefits estimated based on industry standards
Original LinkedIn Post
We're #hiring a new Technical Artist - Spine & Figma in Europe. Apply today or share this post with your network.
View on LinkedIn →