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The post discusses the job market in the gaming industry, highlighting recent layoffs and restructuring at Ubisoft. It encourages affected individuals to comment with their role, location, and what they want next, and for hiring companies to drop open roles in the comments.
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Just reminded us: no studio is “too big to hurt.” And if Ubisoft can reset this hard, none of our roles are “safe” by default. This week’s headlines are heavy: Studios closed: Halifax + Stockholm 6 games cancelled (including Prince of Persia: Sands of Time Remake) 7 games delayed A cost-reduction push targeting €200M over the next 2 years A shift back to mandatory 5 days in-office (per Ubisoft’s reset plan coverage) Then today: Ubisoft is also discussing a voluntary departure plan that could involve up to 200 roles at its Paris HQ (RCC). You can do great work… ship… overdeliver… and still be “restructured.” So what’s the real security now? Your ability to pivot fast. Your network. Your proof-of-skill. Your visibility. If you’re affected, comment with role + location + what you want next. If you’re hiring, drop open roles + link — let’s do some matchmaking in the comments. If someone in your network could benefit, please ♻️ repost.
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