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Game Designer

at Ebaka Games · Limassol, CY
Casino Tech Remote
Est. Salary
Competitive
Location
Limassol, CY
Seniority
Mid-Level
Company Size
10
Company Pulse
LinkedIn
2.2K
followers
Team Size
10
employees
Headquarters
Limassol, CY
AI SUMMARY Role Overview

The Game Designer is responsible for designing the core mechanics, math models, and gameplay experiences for new iGaming titles at Ebaka Games.

About Ebaka Games

Ebaka Games is a small iGaming studio focused on creating unique and innovative casino games.

Estimated Benefits
  • Health Insurance
  • Retirement Contributions
  • Employee Discounts

Benefits estimated based on industry standards

Original LinkedIn Post

What's under the hood of Ebaka — small talk with our Game Designer Firstly we asked how to win $600K in Plinko. He wouldn't answer that, but he did drop some other fascinating insights: 🔥 What’s the main goal of a game designer, and how do you direct chaos? 🔥 How our titles are born: a firsthand report from our back-office 🔥 What an Ebaka Game Pro Max would look like if there were zero limits. Read it... right down below ⬇️ ♠️ The Ebaka style is chaos, a touch of madness, and unexpected moves. How does this mesh with the math model and play nice with statistics? This style isn't just chaos. It’s directed chaos. Behind every «unexpected» twist lies a strict math model, RTP, and probability distribution. The player sees madness and unpredictability. The system sees an exact 1 in X probability. Our job is to transform bare numbers into a highly emotional experience. ♠️ What comes first when creating a new game — its theme and visuals, or the core mechanics? Most often, we start with the core mechanics — the math model and the emotions: tension, risk, sudden explosive wins, or steady progression. But «often» doesn't mean «always». We also react to current events, newshooks, and global trends. We look at what the internet community is currently obsessed with, even outside of iGaming, what emotions are driving players, and we turn that into a gaming experience. Essentially, there are two scenarios: Emotion → Math → Visuals Event / Trend → Concept → Math Model Adaptation The main thing is that the mechanics and the theme must amplify each other. ♠️ If you throw common sense and legal restrictions out — what kind of Ebaka game could the world see? What would be in it? Without regulations and filters, we could build an even bolder universe. It could be: ➡️ A journey-based game with progression and multiple story acts involving conspiracies, secret islands, and absurd humor. ➡️ A meta-structure where the player's choices unlock alternative story branches, varying volatility levels, and new extreme multipliers embedded right into the narrative. Ideally, we would create something that feels not just like another instant round, but a full interactive scenario within a world of high stakes and high risks. This is exactly what we strive for in every new release, crafting a unique Ebaka’s vision assembled from the ideas of every team member at Ebaka Games. We all put a piece of ourselves into these games, because that's the only way we achieve that distinctiveness we advocate for. Every team member isn't just moving kanban tasks; they feel how they are shaping the Ebaka world and refining its style. Without this feeling and this unity, our games wouldn't be what you see today.

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